Demon Stalkers Category: Action/Adventure Current Price and Availability: Commodore 64/128; $29.95 November 16, 1987 -- Electronic Arts today announced the release of Demon Stalkers: The Raid on Doomfane, a 3-D action adventure game designed by Micro Forte for Commodore 64/128 computer systems. Demon Stalkers combines 100 levels of dungeon mazes and a construction set for creating your own, never-ending challenge of medieval mystery. In Demon Stalkers one or two players are faced with locating and battling the demon Calvrak whose evil has prevailed over the once peaceful realm. This objective is not easy as Calvrak hides at the bottom of a 99 level catacomb guarded on every level by hordes of rats, snappers, dervishes, mad mages and ghosts. Players must solve each level in order, and at each level they are faced with a different goal and different obstacles. "Each level is more intricate and more difficult than its predecessor, and there is no pattern to alert you to the type of foe you will encounter," noted Bing Gordon, Vice President of Electronic Arts Entertainment Division. Gordon noted that each level in Demon Stalkers is filled with monsters continuously spewing from sewer grates. "On each level you may also be tempted to pick up keys, scrolls, chests, food, bells and magic aids," added Gordon. "The only problem with these is you never know when they may aid you in your success or your destruction." If players acquire enough health and strength points to conquer all 99 levels and locate four powerful weapons hidden among the vaults in the dungeons, they are rewarded with a fast paced, graphic rich pay-off battle against Calvrak. "Where most games would end at this point, Demon Stalkers continues as the only dungeon maze game with a complete construction set," noted Gordon. "The construction set is completely menu-driven and allows players to build their own dungeon game from scratch, modify any of the existing levels in the above mentioned game, or practice play any level." The construction set contains over 200 design options assuring no two levels will ever be alike and that players will enjoy hundreds of hours of challenging gameplay. KEY FEATURES: * 99 challenging levels of mazes; all with different goals, messages, magic, & monsters * special pay-off battle on level 100 against unique Demon * continuous scrolling screens with wraparound borders * special vortex generators continuously spew monsters until they are all destroyed * on-screen storyline Mazes include: Scrolls, Treasure Chests, Amulets, Special Defense Items, Bells, & Food. These items may be good, or evil! Fully-animated characters include: Ghosts, Mad Mages, Rats, Snappers & Dervishes ACTION MAZE GAME & CONSTRUCTION SET: * easy to use construction set * over 200 design options means no two levels are alike * create your own story; write scrolls both horrifying and bizarre * preview any level for locations of key items * simple windows style menu editing makes construction easy * edit any level; add or delete items; change features of mazes * finetune constructed levels with testplay feature, then edit again * practice play any level; no need for hint books, just keep trying GAMEPLAY FEATURES: * single player or two player (cooperative) modes * save games in progress at any point; no endless repeating of early levels * top down view on dungeons * over 100 hours of gameplay SUGGESTED RETAIL PRICE AND AVAILABILITY: Commodore 64/128 - $29.95 Memory Requirement - 64K Software designed by Micro Forte Contact: David Dempsey (415) 571-7171 x481 Electronic Arts 1820 Gateway Drive San Mateo, CA 94404 *StarClip* News and Information Services from the *FlagShip* on GEnie. Providing relevant and important news and information to Commodore owners. Copyright 1988 by deb! Christensen