BERKELEY SOFTWORKS . . . A BRIEF HISTORY BERKELEY SOFTWORKS was founded in 1983 by Brian Dougherty. Prior to founding Berkeley Softworks, Mr. Dougherty was founder and vice president of engineering at Imagic, a video game and consumer software company. While Imagic was venture capital funded, Dougherty chose to bootstrap Berkeley Softworks (BSW) using his own money and revenues from technical consulting projects. Mr Dougherty located the company in Berkeley, across the street from the University of California. The reason for choosing UC Berkeley as a location was twofold: he could tap into the technical research on campus and recruit bright engineering students to join the company. During its first two years, BSW functioned as a technical consulting company designing products for other manufacturers. These products ranged from software for Apple, IBM, and Commodore computers to a complete LCD based laptop computer. Several projects involved both hardware and software design. By the end of its second year, BSW had purchased the computing systems and designed the software development tools necessary to begin internal product development. In looking for market opportunities for his technical staff to exploit, Mr. Dougherty made a startling discovery; the largest installed base computer in the world did not have a disk operating system (DOS). The name of that computer is just as startling: the Commodore 64 (C64). Being inexpensive, the C64 is often overshadowed by higher priced computers like the IBM PC. Although IBM PC revenues may be greater, the C64 actually has led year in and year out in unit sales. To a software developer, the size of the installed base, not the cost of the computer is the single most important consideration. The installed base defines the potential market. From their work as technical consultants, developing software for a wide variety of PC's, the BSW staff knew the C64 had far greater potential than most people realized. In the staff's opinion, the C64 was superior to the Apple II, Apple's cash cow. However, due to the absence of a real disk operating system, the machine was preceived as being inferior. In August of 1985, BSW began developing a new DOS for the C64, "A New Soul for an Old Machine". The goal was to bring state-of-the-art operating system features to this inexpensive mass marketed computer. In January of '86, a prototype of the new DOS was demonstrated to Commodore. Amazed at the performance being squeezed out of their inexpensive computer, Commodore contracted to bundle GEOS with future C64 sales. BSW retained the right to market the product into the existing installed base. In March of '86, GEOS V1.0 was released. GEOS stands for Graphic Environment Operating System. It is a menu and icon based graphical operating system that gives C64 owners the power and ease of use previously found only on much more expensive personal computers. The GEOS packagae comes with the operating system kernel, the deskTOP graphical interface to the operating system; geoWRITE V1.3, a multi-font WYSIWYG (WHAT YOU SEE IS WHAT YOU GET) wordprocessor; geoPAINT, a sophisticated graphics editing program; and the following pop-up desk accessories: a calculator, notepad, preference manager, and photo and text managers (for cutting and pasting text and graphics between applications). The entire package sells for $59.95. GEOS was originally sold through mail order. The revenues generated from the mail order sales allowed the company to roll out to retail distribution. In June of 1986 GEOS, V1.2 was released to retail (all V1.O owners were upgraded for free). And now GEOS V1.3 is ready. The company's goal is to become a mojor personal computer software vendor. While the current product line is targeted at the consumer marketplace, the company is in the process of developing products for both the Commodore Amiga and IBM PC. Future plans include keeping BSW's fixed overhead to a minimum and tracking the current national resurgence in PC interest and sales. ### 30 ###