#! rnews 751 Path: pravda.aa.msen.com!news1.best.com!news.texas.net!news.kei.com!newsf= eed.internetmci.com!iol!tank.news.pipex.net!pipex!oleane!jussieu.fr!math.= ohio-state.edu!howland.reston.ans.net!ixnews1.ix.netcom.com!ix.netcom.com= !ix.netcom.com!news From: jonart@ix.netcom.com (InS@Ne DoM@iN) Newsgroups: comp.sys.cbm Subject: WTB: Various Manuals Date: 1 Jul 1996 04:00:40 GMT Organization: Phat Platypus Ent. Lines: 3 Message-ID: <4r7ih8$jfj@dfw-ixnews9.ix.netcom.com> NNTP-Posting-Host: nor-va5-08.ix.netcom.com Mime-Version: 1.0 Content-Type: Text/Plain; charset=3DISO-8859-1 X-NETCOM-Date: Sun Jun 30 11:00:40 PM CDT 1996 X-Newsreader: WinVN 0.99.5 Does anyone have a copy of the C64 Programmers reference guide they want = to=20 sell? How about a 1571 Manual? #! rnews 2397 Path: pravda.aa.msen.com!news1.best.com!news.texas.net!news.kei.com!news.= mathworks.com!fu-berlin.de!zrz.TU-Berlin.DE!news.dfn.de!news.ruhr-uni-boc= hum.de!news.rwth-aachen.de!newsserver.rrzn.uni-hannover.de!linux.rz.fh-ha= nnover.de!misa.extern.fh-hannover.de!boose Date: 29 Jun 1996 20:49:00 +0200 From: boose@misa.extern.fh-hannover.de (Andreas Boose) Newsgroups: comp.sys.cbm Message-ID: <6BnFZu5RmrB@misa.extern.fh-hannover.de> References: <3251593270@ausnews.austin.ibm.com> <835742850@p71.f411.n201.z2.ftn> <4qroth$2sg@news.acns.nwu.edu> <4qv8q8$4l8@coranto.ucs.mun.ca> Subject: Re: More colors (was Re: comp.sys.cbm alive and well.) X-Newsreader: XP v3.1 Lines: 39 >'"The width of each pixel is almost half the NTSC color clock, so when y= ou >alternate pixels of two different colors, instead of getting the two >colors you think you're getting, you get a whole new phase >interpretation." The new phase interpretation, of course, yields a new >color. Because the pixels are 7/16 the width of a color clock, the >colors produced shift cyclically across the screen, making them difficul= t >to utilize.' >I just photocopied this article last fall, and I've wondered about this. >I couldn't quite make out what he meant. Adam, the quoted text above is absolutely correct. I'll try to explain what he meant: The signal sent to the TV consists of 2 components: luminance and chroma. Luminance is updated 8.18*10^6 times per second, as the pixel clock is 8.18MHz. This is easy to understand since we call the distance the electronic beam moves on the TV's screen between a possible luminance update 'one pixel'. Chroma is updated 8.18*10^6 times too, but what a mess, the NTSC color help carrier is 3.58MHz. This means the TV will update chroma only 3.58*10^6 times per second. As a result of this (7/16)^-1 =3D 2 2/7 pixels get the same chroma. If these 2 2/7 pixels hav= e different chroma a compound chroma is displayed. As this chroma is not assigned to any of the 16 colors the C64 supports we have generated a virtually new color. Repeating the same 2 pixels several times creates whole a area of this new color. >How is he talking about >"alternating pixels"? Is that just putting them next to each other? Yep. >How exactly is that different from interlacing? It's totally different. Interlacing impacts the screen in vertical direct= ion while this effect is horizontally. MfG Andreas #! rnews 22022 Path: pravda.aa.msen.com!usenet.ins.cwru.edu!cleveland.Freenet.Edu!aa349 From: aa349@cleveland.Freenet.Edu (Howard Herman) Newsgroups: comp.sys.cbm Subject: Commodore FTP Sites for July 1996 - Last Rev: 01Jul96 Date: 1 Jul 1996 05:51:52 GMT Organization: Case Western Reserve University, Cleveland, OH (USA) Lines: 595 Message-ID: <4r7p1p$fbj@madeline.INS.CWRU.Edu> Reply-To: aa349@cleveland.Freenet.Edu (Howard Herman) NNTP-Posting-Host: owl.ins.cwru.edu Last Change/Update: 01 July 1996 =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D =20 A +++ before an entry indicates that the entry is new, or has been updated, or has changed, since the last Listing. =20 =20 A --- before an entry indicates that the _prior_ entry=20 was removed from the list, since the last Listing. =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D =20 This is the list of FTP sites containing software and programs specific to the Commodore 64 and 128 computers, and one Vic20 site, as well as one for the PET. When available URL addresses are also listed, for alternate access. =20 I will try to keep this list as current and accurate as possible, so that it can be a useful resource for users of the newsgroup. =20 PLEASE cooperate and send E-mail with any corrections and updates. If you uncover a site not listed, tell me so that it can be added. If a site has closed or no longer carries CBM software, let me know and it will be deleted. =20 =20 =3D=3D=3D=3D=3D =20 To use this list on a UNIX system, just type 'ftp ', where is any of the Host or FTP sites listed below. Use 'anonymous' as your login, and your E-mail address for the password. You can change and list directories with 'cd' and 'dir', respectively, and download files to your system using 'get'. Be sure to specify either 'binary' if you are getting a program, or 'ascii' for a text file before you begin the download. =3D=3D=3D=3D=3D =20 In addition to the sites listed below, which have CBM software, there are hundreds of other FTP sites on INet with interesting files covering most every other topic imaginable. Take some time to seek out and explore these other sites and their files too. =20 Enjoy! =3D=3D=3D=3D=3D=3D =20 FTP: ccnga.uwaterloo.ca URL: http://ccnga.uwaterloo.ca/~csbruce/ Last updated: 01 Feb 1996 Directory: /pub/cbm Description: Major site for the latest C64, C65 and C128 software. =20 csbruce@ccnga.uwaterloo.ca (Craig Bruce) maintainer of the site writes: =20 I have rearranged the files at the new "ccnga.uwaterloo.ca" anonymous FTP site for Commodore computers. =20 The new "/pub/cbm" directory breakdown for this site is as follows: =20 archivers : archiving/dearchiving programs for the C128/64 audio : audio-related stuff for the C64 c65 : files related to the C65 computer comp.binari* : programs from the "comp.binaries.cbm" newsgroup comp.sys.cbm : important information gleaned from the "comp.sys.cbm" newsgroup demos : demo programs for the C64 emulation : programs for emulating the C64 on various platforms games : games for the C128/64 graphics : graphics stuff for the C128/64 hacking.mag : issues of C=3D Hacking net magazine and related programs hardware : text files about hardware projects misc : stuff that doesn't fit into any other directory os : stuff for various alternative operating systems for the C128/64 os/ace : stuff for the ACE operating system for the C128/64 os/cpm : stuff for the CP/M operating system for the C128/64 os/cs-dos : stuff for the CS-DOS operating system for the C128 os/geos : stuff for the GEOS operating system for the C128/64 os/asterix : Asterix Operating System, a Unix-like environment programming : programming ideas/code/stuff for the C128/64 telecomm : telecommunications software for the C128/64 unix : related utility C programs and Unix shell scripts util128 : utility programs for the C128 util64 : utility programs for the C64 vic-20 : VIC-20 programs INCOMING : directory to upload new programs into (use appropriate subdir) =20 =20 FTP: ftp.funet.fi (128.214.6.100) URL: http://www.funet.fi/pub/cbm/ Last updated: 15 May 1996 Directory: /pub/cbm Description: This is a major site for CBM software. Most files in /pub/cpm and pub/cbm/cpm run on the C128's CP/M. Following is a list of some of the directories: =20 /pub/cbm/Archiving /pub/cbm/c=3Dhacking /pub/cbm/c128 /pub/cbm/c64 /pub/cbm/c64/emulation /pub/cbm/c65 /pub/cbm/commerce /pub/cbm/csbruce /pub/cbm/documents /pub/cbm/faq /pub/cbm/firmware /pub/cbm/geos /pub/cbm/incoming /pub/cbm/maps /pub/cbm/pet /pub/cbm/plus4 /pub/cbm/programming /pub/cbm/transfer /pub/cbm/vic20 /pub/cbm/c64/demos/pal /pub/kermit/c64 /pub/amiga/audio/misc/sid-tunes /pub/cpm=20 =20 =20 FTP: ftp.eskimo.com/u/v URL: ftp://ftp.eskimo.com/u/v/voyager/Novaterm Last updated: 15 Jun 1996 Directory: /voyager/Novaterm Description: The official support site for Novaterm 9.5. Directory: /voyager/Novaterm/Deutsche Description: A German translation of Novaterm 9.5. =20 voyager@eskimo.com (Nick Rossi), Novaterm's author writes: >This site contains the most recent Novaterm version, archives, the >individual files, the documentation in both CBM and standard ASCII, and >any other information, news, new modules, or bug fixes that come along. =20 =20 FTP: sol.cs.ruu.nl (131.211.80.17) URL: ftp:// ... (site name) / ... (directory) Last updated: 15 Mar 1995 Directory: /pub/MIDI/PROGRAMS/C64 /pub/MIDI/DOC Description: =20 =20 FTP: ftp.Uni-Koeln.DE or: ftp.rrz.Uni-Koeln.DE (134.95.100.202) URL: ftp:// ... (site name) / ... (directory) Last updated: 15 Mar 1995 Directory: /usenet/comp.archives/auto/comp.sys.cbm Description: =20 =20 FTP: nexus.yorku.ca (130.63.9.66) URL: ftp:// ... (site name) / ... (directory) Last updated: 15 Mar 1995 Directory: /pub/Internet-info Description: Contains an older version of this listing. =20 =20 FTP: rigel.acs.oakland.edu (141.210.10.117) URL: ftp:// ... (site name) / ... (directory) Last updated: 15 Mar 1995 Directory: /pub2/cpm /pub2/cpm/c128 /pub2/cpm/c64 Description: Directories of CP/M programs for the C128, C128-specific CP/M programs, and C64 CP/M. =20 =20 FTP: oak.oakland.edu URL: ftp:// ... (site name) / ... (directory) Last updated: 01 Apr 1995 Directory: /pub/cpm=20 /pub2/cpm Description: CP/M software, most all of which will run on the C128. See C128 and other branching directories for 1,000's of file= s. =20 =20 FTP: src.doc.ic.ac.uk (146.169.2.1) URL: ftp:// ... (site name) / ... (directory) Last updated: 01 Apr 1995 Directory: /usenet/comp.archives/auto/comp.sys.cbm Description: Some files of interest. =20 =20 FTP: wuarchive.wustl.edu (128.252.135.4) URL: http://wuarchive.wustl.edu Last updated: 01 Feb 1996 Directory: /systems/amiga/incoming/misc /systems/cpm/c128 /systems/cpm/c64 Description: CP/M software, most all of which will run on the C128.=20 Be sure to check the other directory locations too. =20 =20 FTP: ftp.demon.co.uk URL: ftp:// ... (site name) / ... (directory) Last update: 01 Apr 1995 Directory: /pub/cpm Description: CP/M and various system files. Also available by email from mail-server@nowster.demon.co.uk =20 =20 FTP: ftp.inf.bme.hu URL: ftp:// ... (site name) / ... (directory) Last updated: 01 Oct 1995 Directory: /pub/cbm/ /pub/cbm/c64/ /pub/cbm/coding/ =20 /pub/cbm/demos/ =20 /pub/cbm/emulation/ =20 /pub/cbm/games/ =20 /pub/cbm/incoming/ =20 /pub/cbm/musics/ =20 /pub/cbm/utility/ =20 /pub/cbm/plus4/ =20 /pub/cbm/delta.system/=20 Description: Demoscene-oriented, a lot of demos and related files =20 =20 FTP: watsun.cc.columbia.edu (128.59.39.2) URL: ftp:// ... (site name) / ... (directory) Last updated: 05 May 1994 Directory: /kermit2/old/c64 /kermit/bin Description: check /kermit/c for latest =20 +++ FTP: ftp.cs.columbia.edu URL: ftp:// ... (site name) / ... (directory) Last updated: 01 Jul 1996 Directory: /archives/mirror1/kermit/ Description: The official Kermit support site containing the latest C64 Kermit and support files. 80 columns C64 and C128. =20 =20 FTP: plaza.aarnet.edu.au (139.130.4.6) URL: ftp:// ... (site name) / ... (directory) Last updated: 28 Dec 1993 Directory: /pub/kermit/c Description: Kermit files. Be sure to get the complete set of C64/128 Kermit. =20 =20 FTP: flubber.cs.umd.edu (128.8.128.99) URL: ftp:// ... (site name) / ... (directory) Last updated: 05 May 1994 Directory: /rec/newballistic Description: one file: balistic.c64 =20 =20 FTP: nic.switch.ch (130.59.1.40) URL: ftp:// ... (site name) / ... (directory) Last updated: 15 Mar 1995 Directory: /mirror/kermit/bin Description: =20 =20 FTP: ftp.gmd.de URL: ftp:// ... (site name) / ... (directory) Last updated: 03 Jun 1994 Directory: /if-archive/games/c64 Description: Contains a few PD text adventures. =20 =20 FTP: wilbur.stanford.edu (36.14.0.36) URL: ftp:// ... (site name) / ... (directory) Last updated: Directory: /pub/emulators/c64 Description: =20 =20 FTP: syrinx.umd.edu (128.8.2.114) URL: ftp:// ... (site name) / ... (directory) Last updated: 05 May 1994 Directory: /rush/systems/c64 Description: =20 =20 FTP: tolsun.oulu.fi (130.231.96.16) URL: ftp:// ... (site name) / ... (directory) Last updated: 15 Mar 1995 Directory: /pub/c64 /incoming/c64 /pub/amiga/4/c64trans.zoo /pub/c64 Description: Uploading to /pub/c64 is disabled because of lack of disk space. However, for downloading it is still fully accessibl= e. Currently there is no administration for /pub/c64. /pub/amiga is active, though. =20 =20 FTP: x2ftp.oulu.fi (130.231.48.141) URL: ftp:// ... (site name) / ... (directory) Last updated: 01 Feb 1995 Directory: /pub/cbm Description: This site supports ONLY technical documents, references and specifications for CBM 8-bit programming. (For example, memory maps.) No binaries allowed. Directory: /pub/cross Description: Miscellaneous cross-assemblers. =20 =20 FTP: ftp.ucsd.edu (128.54.16.1) URL: ftp:// ... (site name) / ... (directory) Last updated: 15 May 1996 Directory: /midi/software/c64 Description: Information on MIDI for the C64. =20 =20 FTP: cs.dal.ca (129.173.4.5) URL: ftp:// ... (site name) / ... (directory) Last updated: 01 Apr 1994 Directory: /comp.archives/c64 /pub/comp.archives/comp.sys.cbm Description: C128 files, GIF's, and terminals. =20 =20 FTP: ftp.hrz.uni-kassel.de URL: ftp:// ... (site name) / ... (directory) Last updated: 03 Feb 1994 Directory: /pub/machines/vic-20 Description: A Vic-20 ftp site, administered by Andreas Heitmann heitmann@crunch.ikp.physik.th-darmstadt.de=20 =20 =20 FTP: rtfm.mit.edu URL: ftp:// ... (site name) / ... (directory) Last updated: 24 May 1995 Directory: /pub/usenet-by-group/comp.sys.cbm/main-faq Description: A place for the latest release of The COMP.SYS.CBM FAQ =20 =20 FTP: frodo.hiof.no URL: ftp:// ... (site name) / ... (directory) Last updated: 18 Jul 1995 Directory: /pub/c64 Description:=20 =20 =20 FTP: bbs.cc.uniud.it URL: ftp:// ... (site name) / ... (directory) Last updated: 15 Mar 1995 Directory: /pub/c64 Description: New site for general c64 program files. =20 =20 FTP: ftp.rz.uni-hildesheim.de (147.172.16.34) URL: ftp:// ... (site name) / ... (directory) Last updated: 18 Oct 1994 Directory: /pub/c64/ Description: The directory oldcbm.pics contains scanned PET and other 8-b= it Commodore Machine pictures. (54 at the moment) Each picture = is about 200Kb in size. All in JPEG format. =20 =20 FTP: ??? (131.188.190.131) URL: ftp:// ... (site name) / ... (directory) Last updated: 15 Mar 1995 Directory: /pub/c64/ /pub c64/POLDI /pub/poldi Description: Up and coming site called "Ophelia" (Ophelia.uni-erlangen.de= ). For file descriptions, do a MORE on Files.txt. =20 =20 FTP: ftp.cs.tu-berlin.de URL: ftp:// ... (site name) / ... (directory) Last updated: 15 Mar 1995 Directory: /pub/c64 Description: Site for c64 software. =20 =20 FTP: ftp.giga.or.at URL: ftp:// ... (site name) / ... (directory) Last updated: 15 Jan 1996 Directory: /pub/c64 Description: This site has demos from about 165 demo groups, a lot of GEOS shareware and freeware, many C64 and C128 tools, emulators for most platforms, transfer tools, diskmags, and more. More than 80 MB on-line. =20 =20 FTP: ftp.armory.com URL: ftp:// ... (site name) / ... (directory) Last updated: 15 Jan 1996=20 Directory: /pub/user/spectre /pub/user/spectre/CWI-C64 /pub/user/spectre/GAMES-C64 /pub/user/spectre/ETC-C64 /pub/user/spectre/EMULATION=20 /pub/user/spectre/TEXT-ARCHIVE /pub/user/spectre/UNIX /pub/user/spectre/incoming Description: A site, with lots of new .lnx format games and new CWI=20 programs, from Computer Workshops, a little SW group. There are also utilities, decoders, games, The Commodore FAQ (Frequently Asked Questions Document), Commodore Hacking Magazine, and lots more. =20 =20 FTP: ftp.funet.fi (128.214.6.100) URL: ftp:// ... (site name) / ... (directory) Last updated: 15 Oct 1995 Directory: /pub/cbm/pet Description: A major site for PET programs and software, etc. Be sure to read the 00README file (in the pet directory) for a clear=20 explanation of what the different files contain. Files contributed by Olaf Seibert . =20 =20 FTP: ftp.indirect.com URL: ftp:// ... (site name) / ... (directory) Last updated: 15 Dec 1995 Directory: /www/dynamite /www/wanderer Description: Contains the files necessary for operation of Color 64 and Color 64 Version 128 BBS's and many of its mod files. No uploads allowed. =20 =20 FTP: hal9000.net.au URL: ftp:// ... (site name) / ... (directory) Last updated: 01 Jun 1996 Directory: /pub/cbm/INCOMING /pub/cbm/browser /pub/cbm/desterm /pub/cbm/graphics /pub/cbm/novaterm9.5 /pub/cbm/qwkie /pub/cbm/qwkrr /pub/cbm/terms /pub/cbm/unarc_unzip /pub/cbm/utils /pub/cbm/info-txt Description: Site covering the basics of telecommunications for the C64 and C128. Support site for Rod Gasson's QWKRR128 and Browser programs. `info-txt' directory has QWK and mail related text files for programmers/developers. Site maintained by Gaelyne Moranec (moranec@hal9000.net.au). =20 =20 FTP: ftp.channel1.com URL: http://www.channel1.com/users/amazon/ Last updated: 01 Mar 1996 Directory: /pub/users/amazon/cbm/64 /pub/users/amazon/cbm/128 /pub/users/amazon/cbm/geos /pub/users/amazon/cbm/emulation /pub/users/amazon/upload Description: A new site with games, and some Christmas Demo's and other software. Much of the softwre is in SFX (self extracting) files, for the user's convenience. Uploads can be placed in the upload directory. =20 =20 FTP: utopia.hacktic.nl URL: ftp://replay.com/pub/c64 Last updated: 15 Jun 1996 Directory: /pub/c64 Description: The Digital Dungeon Site for C64 demos. =20 =20 FTP: rsls6.sprachlit.uni-regensburg.de or: rsls4.sprachlit.uni-regensburg.de URL: ftp:// ... (site name) / ... (directory) Last updated: 01 Mar 1996 Directory: /pub/c64/ Description: This site contains technical documents, tools, and demos. No games. Uploads welcomed. The directory tree is: =20 INCOMING/ : all incoming stuff=20 emulation/ : emulators (x64, pc64win etc.)=20 misc/ : stuff which doesn't fit in the other categories=20 programming/ : programming-related stuff (assemblers, c, etc.)=20 demos/ : demos=20 graphics/ : graphics=20 music/ : music=20 tools/ : all kinds of tools (archivers,packers,noters etc.)=20 doc/ : documentation about everything=20 magazines/ : C=3DHacking, disk magazines and disk books=20 os/ : place for alternative os's. At the moment only lunix=20 transfer/ : utilities to transfer between computer systems=20 =20 =20 FTP: ftp.vgernet.net URL: ftp:// ... (site name) / ... (directory) Last updated: 15 Jun 1996 Directory: /pub/mpython/cbm Description: A new site for Digital Sound, NTSC Demos, emphasis on anything digitized for the C64/128, and Driven magazine. The directory tree is: =20 /Demos/NTSC/Co-op : Demos made by more than 1 group. /Groups : Individual Groups demos. /NTSC_Fixed : PAL demos fixed to run on NTSC 64s /Older : Classic demos. /Recent : NTSC/FIXed demos released the past 10 months /Solo : Demos done by individuals Demos/PAL : PAL demos, not many. Some will run on NTSC 64s. Digidemos/NTSC-PAL : Demos containing digitized sounds/music. Will run on NTSC 64's. May be slowdown or flicker. Magazines/C_Hacking : Commodore Hacking magazine. /Discovery : DisC=3Dovery magazine. /Driven : Driven NTSC Demo magazine. New_Samples/ : Raw files recently uploaded. Raw_Files/ XXXXX : Many directories here. Each XXXXX directory is a topic as to the kind of raw file it is: beavis-butthead, cartoons, movies, games, monty-python, music, people, silly, sound-effects= , sex-sounds, star-trek, tvshows, tvthemes. All files require a player, found below. Raw_Players/c64 : Digi players for 64 /c128 : Digi players for 128 SIDS/ : Large colletion of SID .mus, .str and .wds files. /Classical : Classical .mus, .str and .wds /Jazz : Jazz and Ragtime. /Misc_SIDS_1 : All different types of SIDS, pop, classical, more. /Misc_SIDS_2 : All different types of SIDS, pop, classical, more. /Mono : Contains just .mus files, all types. /Players : 64 players for .mus, .str, .wds, .ani & .pic file= s. /SID_Packs : Archives of SID music, sfx, sda, lnx and more. /Sing_Along_1 : Contains .mus and .wds files, all types of music. /Sing_Along_2 : Contains more .mus & .wds files, all type of musi= c. /Stereo_1 : Stereo SIDS for those of you with extra SID chips. /Stereo_2 : More Stereo SIDS. These will play fine as mono. Utilities/C65 : Demo disks planned for release with the C65. /CS-DOS : CS-DOS OS for the 128. /Digi_Tools : Tools for ripping/editing digitized samples. /Music : Players/editors for various music files. /Telecom/C64 : Term programs for the 64. /C128: Term programs for the 128. =20 =20 FTP: ftp.df.lth.se URL: ftp:// ... (site name) / ... (directory) Last updated: 01 Apr 1996 Directory: /pub/c64 Description: A new site maintained by TRIAD, electronic punks of Sweden, for distribution of TRIAD software. Due to space limitations, no uploads allowed. =20 =20 FTP: ftp.eskimo.com/u/t/tpinfo/C64 URL: ftp:// ... (site name) / ... (directory) Last updated: 15 Jun 1996 Directory: /tpinfo/C64 Description: Major online resource for NTSC demos, magazines, and utilities. 12mb of files online, and growing. =20 =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D NOTES: =3D=3D=3D=3D=3D=3D =20 The latest version of The Commodore FTP Sites Listing (this list) can be found in the Usenet newsgroup, comp.sys.cbm, where it is posted=20 twice monthly, generally at the beginning, and middle of each month. =3D=3D=3D=3D=3D=3D =20 For FTP sites where you will find C64 and/or Vic-20 emulators that run on Amiga, and/or IBMPC, Atari-ST, or Unix/X, please see The CBM Emulation FAQ maintained by Kevin Gifford (kgifford@netaxs.com) and posted to the newsgroup, comp.emulators.cbm. That FAQ listing can also be found on ftp.csv.warwick.ac.uk, in directory: /tmp/c64, and other places, as well. =20 =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=20 Send all info regarding changes/additions/corrections to: =20 72560.3467@compuserve.com or: hlh@panix.com (Please do NOT reply to the FROM address) =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D =20 Honorary mention and kudos to the following who have helped to keep your list current: =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D Monty Python................... mpython@vgernet.net Linus Walleij (King Fisher).... triad@df.lth.se Jonathan P. Mines.............. tpinfo@eskimo.com Perry R. Eidelbus.............. Perry.Eidelbus@m.cc.utah.edu Marko Mdkeld................... "Marko.Makela"@HUT.FI Gaelyne Moranec................ moranec@hal9000.net.au Adam Lorentzon................. d93-alo@nada.kth.se Bruce R. McFarling............. ecbm@cc.newcastle.edu.au reserved for you............... and your INet address =20 =20 /'^'\ ( O O ) ------------------------oOOO--(_)--OOOo--------------------------------- | Howard Herman and Associates Voice: (212) 532-1485 | | New York, NY | | ___ ___ ___ ___ | | / //_/ // / //_/ // 72560.3467@compuserve.com | | / ___ // / ___ // ooO hlh@panix.com | |/_// /_// /_// /_// ( ) Oooo. aa349@cleveland.Freenet.Edu | ------------------------ \ (-----( )---------------------------------- \_) ) / (_/ --=20 #! rnews 1463 Path: pravda.aa.msen.com!news1.best.com!news.texas.net!news.kei.com!news.= mathworks.com!gatech!news.cse.psu.edu!uwm.edu!cs.utexas.edu!ennfs.eas.asu= .edu!noao!CS.Arizona.EDU!ruby.ucc.nau.edu!dana!pap From: pap@dana (Paul Allen Panks) Newsgroups: comp.sys.cbm Subject: MULE,Seven Cities of Gold, and Pirates all in one? Date: 1 Jul 1996 06:47:41 GMT Organization: Northern Arizona University, Flagstaff AZ, USA Lines: 30 Message-ID: <4r7sad$t5r@ruby.ucc.nau.edu> NNTP-Posting-Host: dana.ucc.nau.edu X-Newsreader: TIN [version 1.2 PL2] In some sense, it would indeed make sense that a game with little parts=20 of MULE,Seven Cities of Gold, and Pirates exist, in some form or another.= =20 Something like a fantasy role playing game, with trading exploration=20 qualities of a MULE, and a fight adrenaline rush of Pirates and Seven=20 Cities of Gold's rush of being able to live it. Any suggestions on a game that sounds somewhat like all three rolled into= =20 one, let me know. I have all three games above, but all at once would be=20 awesome. REgards, Paul Allen Panks P.S. Was a sequel to MULE ever started or even thought about? That would=20 have been nice (more items to plan your "economy" around as well as more=20 obstacles. -- -- "Chickens may lay eggs, but roosters wake you up in the morning. Nobody=20 pays them to do that. I do less work than that and I get paid. And I=20 don't like eggs anyhow. Ooh! Bacon!" Homer Simpson, on subsidizing small-town agriculture. #! rnews 2268 Path: pravda.aa.msen.com!news1.best.com!news.texas.net!news.kei.com!news.= mathworks.com!gatech!news.cse.psu.edu!uwm.edu!cs.utexas.edu!ennfs.eas.asu= .edu!noao!CS.Arizona.EDU!ruby.ucc.nau.edu!dana!pap From: pap@dana (Paul Allen Panks) Newsgroups: comp.sys.cbm Subject: Implementing a TIME command in adventure games? Date: 1 Jul 1996 06:58:04 GMT Organization: Northern Arizona University, Flagstaff AZ, USA Lines: 52 Message-ID: <4r7sts$t5r@ruby.ucc.nau.edu> NNTP-Posting-Host: dana.ucc.nau.edu X-Newsreader: TIN [version 1.2 PL2] What is the best way of going about doing a TIME function in an adventure= =20 game, one that will help determine weather and how the passage of time=20 affects the player (if its late in the summer, for example, thunder=20 storms erupt frequently just before night or in the late=20 afternoon...also, prices in the town store will be seasonal and the items= =20 themselves will cahnge to reflect the climate...if its july you won't be=20 seeing a Fur coat or a breast plated (fur covered) armor)...that's=20 December apparrel) My theory as of now is to use the Commodore 128's real-time (real time?=20 that's pretty funny) ;) clock. Something like: 25 ti$=3D"120000" 100 ...gosub 2000 2000 rem check TIME on command and run clock 2001 ifti>300 then ?"The Sun is rising.";."...etc Hmmm...think maybe if I reset TI also at the beginning it will start=20 counting from zero. How could you display the time, also? Also, it would have to be about 1=20 minute of real time =3D 1 hour of game time...in so that 24 minutes of pl= ay=20 equals a day. After one day, the player becomes thirsty. After two days, he will die of thirst. If not thirsty, but hasn't eaten in over 2 days, the player becomes hungr= y Frequently reminded every day then on if he doesn't eat that he/she is=20 hungry. If not fed after a month of time, the player dies of starvation. Something like that. Also, if the player goes outside in like a toga during the months of=20 winter, he freezes to death. Something like that. Regards, Paul Allen Panks -- -- "therChickens may lay eggs, but roosters wake you up in the morning. Nobo= dy=20 pays them to do that. I do less work than that and I get paid. And I=20 don't like eggs anyhow. Ooh! Bacon!" Homer Simpson, on subsidizing small-town agriculture. #! rnews 1928 Path: pravda.aa.msen.com!news1.best.com!nntp.primenet.com!news.cais.net!n= ews.mathworks.com!uunet!inXS.uu.net!news.u.washington.edu!carson.u.washin= gton.edu!rrcc From: Raymond Carlsen Newsgroups: comp.sys.cbm Subject: Re: Replace broken keytop? Date: Mon, 1 Jul 1996 02:23:19 -0700 Organization: University of Washington Lines: 28 Message-ID: References: <4r76mm$k8l@coranto.ucs.mun.ca> NNTP-Posting-Host: carson.u.washington.edu Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=3DUS-ASCII To: Adam Vardy In-Reply-To: <4r76mm$k8l@coranto.ucs.mun.ca> > I am wondering if it is possible to replace a key that was > broken off the keyboard? Where the key was, all there is now > is a round little doohickey. It is easy to replace missing keys, as long as the inside tab (in the shape of a cross) is not broken off. You say it's round, so I must assume the cross (the part that the keytop fits on) is broken off. There is also a spring that goes under the keytop... it holds the key retracted until pressed. > Right now it is actually impossible to type anything on it at > all. This apparently is because the key is depressed, and > stays that way. I stuck a flat toothpick in the round > doohickey and then I can pull it up so I can type other keys. Parts can be salvaged from an old dead keyboard... even from a VIC-20. You will need to take your keyboard apart. The broken part of the switch will have to be removed from the inside. There are a few dozen tiny screws holding that thing together, as well as solder connections on the shift-lock key. If you can do the work, I can supply the parts (if you can't get them locally). Email me back and we'll make arrangements to get them to you. I'm in Washington State, USA. Ray Carlsen CARLSEN ELECTRONICS... A leader in trailing-edge technology. #! rnews 1830 Path: pravda.aa.msen.com!spool.mu.edu!daily-planet.execpc.com!news.sol.ne= t!uwm.edu!math.ohio-state.edu!howland.reston.ans.net!EU.net!Norway.EU.net= !oslonett.no!sn.no!newsfeed.tip.net!news.jos.net!dos.canit.se!uno.canit.s= e!p1.f411.n201!f411.n201!not-for-mail Newsgroups: comp.sys.cbm X-Comment-To: WaD From: Pontus Berg Date: Sun, 30 Jun 96 13:19:33 +0200 Subject: Trilogic Expert Loader Message-ID: <836165973@p71.f411.n201.z2.ftn> References: <2571528709@news.indy.net> Organization: BoArDgasm, Farsta, Sweden X-FTN-AREA: CANIT_COMP_SYS_CBM X-FTN-MSGID: 2:201/411.71 31d6e155 X-FTN-REPLY: news.indy.net 99466a05 X-FTN-CHRS: IBMPC 2 X-FTN-Tearline: Spot 1.3a #676 X-FTN-Origin: BoArDgasm, Farsta, Sweden (2:201/411.71) X-FTN-SEEN-BY: 201/411=20 X-FTN-PATH: 201/411=20 X-FTN-PATH: 201/411 Lines: 20 In a message of 27 Jun 96 WaD wrote to All: W> I was sniffing around for a good W> file-fastloader-menu-type-deal for my little brother's cartridgeless W> C64... I came across an (older?) version of the Trilogic Expert Loade= r W> and I like it quite a bit! - Especially the fact that it hides itself W> from the menu if it's named "Boot" ... Anyway, I was wondering if an= yone W> had anything BETTER in just a file loader... with the same features t= his W> one does... (I know it's older than dirt so... :)) - Or, if anyone ha= s W> the last version made of it, I'd be very appreciative thanks! There is such a thing in the ActionReplay as well! I haven't compared the= m of course, but just to hint you of an alternative! )=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D( ) o/ Bacchus@FairLight.COM Fido: 2:201/411.71 ( ) (# HTTP://WWW.Canit.Se/ANet/p71.html ( )=3D/7=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D( ... Bacchus says LEGOlize it! #! rnews 1455 Path: pravda.aa.msen.com!news1.best.com!nntp.primenet.com!news.fibr.net!n= ews.sprintlink.net!news-fw-6.sprintlink.net!EU.net!Norway.EU.net!oslonett= .no!sn.no!newsfeed.tip.net!news.jos.net!dos.canit.se!uno.canit.se!p1.f411= .n201!f411.n201!not-for-mail Newsgroups: comp.sys.cbm X-Comment-To: delve From: Pontus Berg Date: Sun, 30 Jun 96 13:53:56 +0200 Subject: Triumph of the Nerds Message-ID: <836168036@p71.f411.n201.z2.ftn> References: <3364127121@nada.nada.com> Organization: BoArDgasm, Farsta, Sweden X-FTN-AREA: CANIT_COMP_SYS_CBM X-FTN-MSGID: 2:201/411.71 31d6e964 X-FTN-REPLY: nada.nada.com c8848191 X-FTN-CHRS: IBMPC 2 X-FTN-Tearline: Spot 1.3a #676 X-FTN-Origin: BoArDgasm, Farsta, Sweden (2:201/411.71) X-FTN-SEEN-BY: 201/411=20 X-FTN-PATH: 201/411=20 X-FTN-PATH: 201/411 Lines: 16 In a message of 28 Jun 96 delve wrote to All: d> (i did see a d> 1541 on the shelf in the background). I still think that our beloved d> Commie's kick ass though. :) There was actually a c64in the scene where the "guide" showed the parts f= or making a PC system, where he said it also needed an OS... )=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D( ) o/ Bacchus@FairLight.COM Fido: 2:201/411.71 ( ) (# HTTP://WWW.Canit.Se/ANet/p71.html ( )=3D/7=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D( ... Well, dammit.... we are "enthusiasts of a classic computer". 'nuff sa= id. (Bo) #! rnews 1387 Path: pravda.aa.msen.com!news1.best.com!nntp.primenet.com!news.fibr.net!n= ews.sprintlink.net!news-fw-6.sprintlink.net!EU.net!Norway.EU.net!oslonett= .no!sn.no!newsfeed.tip.net!news.jos.net!dos.canit.se!uno.canit.se!p1.f411= .n201!f411.n201!not-for-mail Newsgroups: comp.sys.cbm X-Comment-To: Kungfushi From: Pontus Berg Date: Sun, 30 Jun 96 13:54:58 +0200 Subject: Triumph of the Nerds Message-ID: <836168098@p71.f411.n201.z2.ftn> References: <3439563572@f103.n3407.z1.fidonet.ftn> Organization: BoArDgasm, Farsta, Sweden X-FTN-AREA: CANIT_COMP_SYS_CBM X-FTN-MSGID: 2:201/411.71 31d6e9a2 X-FTN-REPLY: 1:3407/103@fidonet cd039334 X-FTN-CHRS: IBMPC 2 X-FTN-Tearline: Spot 1.3a #676 X-FTN-Origin: BoArDgasm, Farsta, Sweden (2:201/411.71) X-FTN-SEEN-BY: 201/411=20 X-FTN-PATH: 201/411=20 X-FTN-PATH: 201/411 Lines: 14 In a message of 28 Jun 96 Kungfushi wrote to All: K> there today such as Windows 95 or Doomed. I imagine a 10 year old PC K> would be limited to 16 or maybe 128 colors at most. A ten year old PC will run orange on black or green on black depending on= the monitor! :-) )=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D( ) o/ Bacchus@FairLight.COM Fido: 2:201/411.71 ( ) (# HTTP://WWW.Canit.Se/ANet/p71.html ( )=3D/7=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D( ... Bacchus says LEGOlize it! #! rnews 1424 Path: pravda.aa.msen.com!news1.best.com!nntp.primenet.com!news.fibr.net!n= ews.sprintlink.net!news-fw-6.sprintlink.net!EU.net!Norway.EU.net!oslonett= .no!sn.no!newsfeed.tip.net!news.jos.net!dos.canit.se!uno.canit.se!p1.f411= .n201!f411.n201!not-for-mail Newsgroups: comp.sys.cbm X-Comment-To: Onno Ebbinge From: Pontus Berg Date: Sun, 30 Jun 96 13:49:13 +0200 Subject: Assembler Message-ID: <836167753@p71.f411.n201.z2.ftn> References: <840066582@freenet-news.carleton.ca> Organization: BoArDgasm, Farsta, Sweden X-FTN-AREA: CANIT_COMP_SYS_CBM X-FTN-MSGID: 2:201/411.71 31d6e849 X-FTN-REPLY: freenet-news.carleton.ca 32126616 X-FTN-CHRS: IBMPC 2 X-FTN-Tearline: Spot 1.3a #676 X-FTN-Origin: BoArDgasm, Farsta, Sweden (2:201/411.71) X-FTN-SEEN-BY: 201/411=20 X-FTN-PATH: 201/411=20 X-FTN-PATH: 201/411 Lines: 15 In a message of 28 Jun 96 Onno Ebbinge wrote to All: OE> Are there good cross assemblers on the PC for the 6510 ? (novaterm i= s OE> written in one ;-) Try looking at my list of tools supporting the c64 on other platforms! http://www.ludd.luth.se/~watchman/fairlight/c64/tools2.htm (phew - I hope= I got it right) )=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D( ) o/ Bacchus@FairLight.COM Fido: 2:201/411.71 ( ) (# HTTP://WWW.Canit.Se/ANet/p71.html ( )=3D/7=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D( ... Windows'95 < AmigaDOS 85 #! rnews 1770 Path: pravda.aa.msen.com!news1.best.com!nntp.primenet.com!news.fibr.net!n= ews.sprintlink.net!news-fw-6.sprintlink.net!EU.net!Norway.EU.net!oslonett= .no!sn.no!newsfeed.tip.net!news.jos.net!dos.canit.se!uno.canit.se!p1.f411= .n201!f411.n201!not-for-mail Newsgroups: comp.sys.cbm X-Comment-To: Patrick Mondout From: Pontus Berg Date: Sun, 30 Jun 96 17:43:58 +0200 Subject: SX-64 History Question Message-ID: <836181838@p71.f411.n201.z2.ftn> References: <77740119@msn.com> Organization: BoArDgasm, Farsta, Sweden X-FTN-AREA: CANIT_COMP_SYS_CBM X-FTN-MSGID: 2:201/411.71 31d71f4e X-FTN-REPLY: msn.com 04a23857 X-FTN-CHRS: IBMPC 2 X-FTN-Tearline: Spot 1.3a #676 X-FTN-Origin: BoArDgasm, Farsta, Sweden (2:201/411.71) X-FTN-SEEN-BY: 201/411=20 X-FTN-PATH: 201/411=20 X-FTN-PATH: 201/411 Lines: 21 In a message of 29 Jun 96 Patrick Mondout wrote to All: PM> From: Patmo@msn.com (Patrick Mondout) PM> Sorry if this has already been answered, but I can answer half of it= : PM> Commodore had a CP/M cartridge for the C64, and they sold some prog= rams PM> for it. The 340K drive sounds familiar, but I'm not sure why. The 1451 formats disk in 170 per side so I guess one could say that a 157= 1 is 340KB (even though 360 is what they call them in the PC world) )=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D( ) o/ Bacchus@FairLight.COM Fido: 2:201/411.71 ( ) (# HTTP://WWW.Canit.Se/ANet/p71.html ( )=3D/7=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D= =3D=3D=3D=3D=3D=3D=3D( ... I asked one of the guys at the booth to demonstrate me the multitaski= ng abilities of his system and he replied "Please wait a few minutes sir= , as soon as this disk formatting is completed, I will show you real multitasking..." #! rnews 976 Path: pravda.aa.msen.com!news1.best.com!nntp.primenet.com!news.cais.net!n= ews.mathworks.com!gatech!news.cse.psu.edu!uwm.edu!reuter.cse.ogi.edu!news= .co.intel.com!chnews!ornews.intel.com!news.jf.intel.com!news.sprintlink.n= et!news-stk-3.sprintlink.net!news.sprintlink.net!news-fw-22.sprintlink.ne= t!news.dorsai.org!news.dorsai.org!not-for-mail From: kelly@dorsai.org (Cai Feng) Newsgroups: comp.emulators.cbm,comp.sys.cbm Subject: Alternate Reality URLs Date: 1 Jul 1996 02:19:01 -0400 Organization: The Dorsai Embassy, Inc. Lines: 10 Message-ID: <4r7qkl$j0g@dorsai.dorsai.org> NNTP-Posting-Host: dorsai.dorsai.org X-Newsreader: TIN [version 1.2 PL2] Xref: pravda.aa.msen.com comp.emulators.cbm:12201 comp.sys.cbm:57226 Miss Alternate Reality? Check out the following URLs. Contains main hints, gifs, wavs, etc. Oh=20 yeah the games as well (on IBM, Atari w/emu, Apple w/emu) both City and=20 Dungeon. http://www.pacificone.com/sean http://www.cc.utah.edu/~krw8466 Have fun. Later #! rnews 3095 Path: pravda.aa.msen.com!news1.best.com!nntp.primenet.com!winternet.com!n= ews.inforamp.net!ts51-14 From: crs0794@inforamp.net (Geoffrey Welsh) Newsgroups: comp.sys.cbm Subject: Re: 6510 vs 6502 (vs 8502) Date: 1 Jul 1996 14:20:15 GMT Organization: pending Lines: 49 Message-ID: <4r8mqv$sd6@news.inforamp.net> References: <4r09me$rvd@freenet-news.carleton.ca> <4r6jri$a1l@news.infora= mp.net> <4r6rk1$2bq@seagoon.newcastle.edu.au> NNTP-Posting-Host: ts51-14.tor.istar.ca X-Newsreader: News Xpress Version 1.0 Beta #4 In article <4r6rk1$2bq@seagoon.newcastle.edu.au>, "Bruce R. McFarling" wrote: >crs0794@inforamp.net (Geoffrey Welsh) wrote: > >> I'm pretty sure that the undocumented opcodes remained the >> same right through the C128; I believe that we threw a few >> into DesTerm. > >Good to know Desterm won't work with the accelerator >even before CMD gets a 128 accelerator out. We knew this at the time that we wrote DesTerm... which had to be at leas= t=20 five or six years ago, but is probably more than that. We thought that i= t was=20 a worthwhile sacrifice. You see, at the time, the idea of doing 9600 bps on a C128 wasn't really = new;=20 PaperClip III's terminal module did it, and Chris Smeets took my C64 seri= al=20 routines and sped them up to 9600 for his C128 terminal (whose name I hav= e=20 long since forgotten), but neither was particularly well tuned and, in=20 testing, neither seemed to work well in full duplex with autobaud modems,= e.g.=20 sending "AT" commands when the modem was echoing would throw off the C128= 's=20 timing enough to really foul the modem's autobaud logic. When Matt and I ported my serial drivers for DesTerm, we spent literally = weeks=20 fine-tuning them to avoid problems like that and we tested them against a= wide=20 variety of modems, other computers, terminal servers, and the like. Matt= also=20 provided some fast screen and file transfer drivers (for which I wrote a = very=20 lean CRC calculating routine). There was no way in Hell that we'd just g= ive=20 that code away by releasing it in a shareware program! Eventually, Gary Farmaner added decent 9600 bps support to Dialogue 128 a= nd=20 George Hug published the code to his fast serial driver in The Transactor= ...=20 the need to hide that code has faded, and I wouldn't be surprised if Matt= =20 didn't even bother with the code loader/hider in DesTerm 2.0, let alone t= he=20 upcoming 3.0 release. Now that I've mentioned that, I should at least give you a bit of a tease= r:=20 DesTerm changed the 'rules' about what a C128 could and couldn't do,=20 especially with the reliability of the 9600 bps operation without extra=20 hardware. Over the past few months, Matt's been bouncing a few ideas off= me=20 and he's come up with yet another myth-shattering milestone in C128=20 performance... COMING SOON! -- Geoffrey Welsh, Developer, InSystems Technologies Inc. (insystem@pathcom.= com) At home: geoff@zswamp.uucp or [xenitec.on.ca|m2xenix.psg.com]!zswamp!ge= off Alternate: geoffw@xenitec.xenitec.on.ca; Temporary: crs0794@inforamp.n= et TYPING IN ALL CAPS IS GROUNDS FOR IMMEDIATE DISMISSAL. #! rnews 744 Path: pravda.aa.msen.com!news1.best.com!nntp.primenet.com!news.cais.net!n= ews.ios.com!usenet From: William J Meritt Newsgroups: comp.sys.cbm Subject: Old Commodore Magzine Web site Date: Mon, 01 Jul 1996 11:49:50 -0400 Organization: Internet Online Services Lines: 4 Message-ID: <31D7F39E.4969@tribeca.ios.com> NNTP-Posting-Host: ppp-63.ts-10.nyc.idt.net Mime-Version: 1.0 Content-Type: text/plain; charset=3Dus-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 2.02 (Win95; I) Has anyone consider making a website that features articles pictures,=20 programs, etc from variuos old Commodore magazines from the 1980's? If=20 anyone knows of such a site, or is planning on constructing one, please=20 let me know. Thanks #! rnews 1309 Path: pravda.aa.msen.com!news1.best.com!nntp.primenet.com!news.cais.net!n= ews.mathworks.com!gatech!swrinde!cs.utexas.edu!news.ti.com!news.dseg.ti.c= om!news=09 From: egotrip@lesol1.dseg.ti.com (Mike Neus) Newsgroups: comp.sys.cbm Subject: Re: comp.sys.cbm alive and well. Date: 1 Jul 1996 15:48:10 GMT Organization: Texas Instruments Lines: 16 Message-ID: <4r8rvq$264@mksrv1.dseg.ti.com> References: <4qf7om$2i9s@ausnews.austin.ibm.com> <9606230211.AA003we@cosi= ne.demon.co.uk> <4qmq70$2fne@ausnews.austin.ibm.com> NNTP-Posting-Host: cns0599352.dseg.ti.com Mime-Version: 1.0 Content-Type: Text/Plain; charset=3DUS-ASCII X-Newsreader: WinVN 0.99.7 In article <4qmq70$2fne@ausnews.austin.ibm.com>, iachetta@vnet.ibm.com=20 says... > >Thanks to all for the replys (newsgroup and email). Sounds like some co= ol >new things have come along for the C64/128s. By the way, did any of the >advances allow more than 16 colors to be displayed? Yes and no... Yes, with some software trickery, you can display more than 16 colors. =20 Basically you alternate between two or more colors very rapidly, you get = the=20 effect of having more color at the expense of some mild flicker. No, in that this is very CPU and timing intesnsive, and as such appart fr= om=20 the demo coders and a few games, it seen has very little commercial use.