	
<YYY312N THIS DEMO 'M GOING TO OFFER A FEWHINTS AND TECNIQUES THAT MAY BE HELPFULWHEN USING  FOR IDEO ITLING.IRST OFF, WHENEVER TOYOU EXIT EXT ODETO  ODE THE GAPHRAPHIC "CURSOR" APPEARSWHICH PROBABLY ISN'T DESIRED. HE "FIX" IS EASY; GRAB SOME BLANK SCREEN INTO ONEOF THE GRAPHICS BUFFERS AND MAKE THATBUFFER ACTIVE WHEN YOU WANT NOTHING TOSHOW WHEN IN  ODE. 'M GOING TO GRABBLANK SCREEN INTO BUGGFFER #6 FOR THIS DEMO. OTE THAT BUFFER #6 IS A TEMPORARYBUFFER AND SOME FUNCTIONS MAY PUT GARBAGE INTO IT (YOU MAY WANT TO USE1-5 INSTEAD).345G6OW WE HAVE BLANK SCREEN  IN #6.HE BELL AND SCREEN FLASH CAN BE TURNED OFF WHEN PLAYING A DEMO (IE: THIS ONE).T MAKES NO DIFFERENCE WHILE RECODRDING.    
				HE CURSORS
ԈMAYAND BORDERS MAY BE MADE"INVISIBLE" DURING PLAYBACK BY LOADINGTHE "C.WHITE CURSORS" COLOR FILE. HISIS ON YOUR  DISK. ROM THE AIN ENUPRESS + FOR ҝ/, SELECT , THEN LOAD THE ABOVE FILE.   
-ON'T LDOAD THE ABOVE FILE BEFORE A DEMO OR YOU WON'T HAVE THEFAINTEST IDEA WHERE YOU ARE. OAD ITBEFORE  THE DEMO.HE "U.COLOR CUST*" UTILITY MAY BE USED TO CUSTOMIZE THE COLOR FILEATO YOUR OWNCHOICE OF BORDER AND CUSRSOR COLORS. OUCAN ALSO CHANGE THIS SCREEN COLOR , BUTIF YOU DO THAT YOU MUST CHANSET THE BORDER(IF USING LINKED SCREENS) AND CURSORCOLORS TO BE THE SAME AS THE SCREENCOLOR.												  OF THE																								 DO NOT RECOMMEND CHANGING							FROM THIS WHITE SCREEENCOLORBUT YOU ARE FREE TO TRY.    
-F YOU DO COLORCUSTOMIZING FOR A DEMO DO  WRITE IT  TO THE   ; SAVE IT AS ASEPARATE FILE TO BE LOADED USING !.HIS TOO IS GOING BYE-BYEYEMOS ARE BEST STARTED WITH THE SCREENS LINKED IF SCREEN ORDER IS IMPORTANT(AS IT USUALLY IS IF MORE THAN ONE SCREEN IS BEING USED).  STARTED THISDEMO WITH 3 SCRREENLINKED DOWNS. HATWAY  KNOW WHERE EVERYTHING IS. HIS ISTHE THIRD SCREEN (REMEMBER THE 3 THATWAS HERE. )HE OTHER TWO SCREENS ARE ALSO NUMBERED;  JUST DID THAT SO YOUCAN FOLLOW THE DEMO A LITTLE BETTER.ISREMEMBER:   = TO FAST A DEMOTO PAUSE A DEMO=  TO CANCEL A DEMOOU COULD DO TITLING JUST LIKE 'VE BEEN TYPING THIS TEXT ONTO THE SCREENS.NYTHING THAT CAN BE DONHE WHILE ON 'SI- EDITOR CAN BE(WILL) BE RECODREDRDINA DEOMMO ... INCLUDING TYPOS, SIGH!ADJUST ODE'S  AND  CAN BE USED FOR A LITTLE FLAIR
=PPPPPP+=PPPPPPPPPPPPPPPPPPPP; REMEMBER, THECURSORS CAN BE MADE INVISIBLE. 
++=PPPPPPATTENTION
  = PPPPPPPP---P+PPP+PPP+PPP-+P-P-P-P+P++PPPPPPPP
  = P--P++PPPPPPPP---										+++   ----OTE THAT  ODE CAN BE USED FOR ERSASING SCREENS TWITHOUT HAVING THEPROMPT COME UP.ID YOU NOTICE THAT BUFFER #6 GOT FILLEDWITH GARBAGE? IME TO GO GRAB SOME MORE BLANK SCREEN.G6ETTER.YOR TITLING YOU COULD PREPARE UP TO THREE SCREENS AHEAD OF TIME AND THENEITHER SIMPLY CYCLE THROUGH THEM (MUCHLIKE A SLIDE SHOW), OR USE THE SCREEN(S)ACTIVELY (LOAD THE SCREEN(S) FIRST AND  THEN ADD TEXT TO THEM OR OTHERWISE USETHEM.;  OLILOWING IS A WAY TO "SLIDE"PARTS (OR ALL OF) A PREVIOUSLY PREPARED SCREEN ONTO THE VISIBLE (THIS) SCREEN.HIS IS SCREEN #1. 'M GOING TO GO TO#2 AND CREATE A SCREEN WITH A COUPLE OFTHINGS ON IT TO SLIDE OVER HERE. OU'D  PROBABLY LOAD YOUR PREPARED SCREEN HERE INSTEAD OF CREATING IT DURING A DEMO.HEN 'M GOING TO LINK THE SCREENS TWO-ACROSS (THIS WILL BE THE LEFT-MOSTAND #2 WILL BE THE OUT-OF SIGHT RRIGHT-MOST SCREEN) AND USE TEXT MODE'S INSERT AND DELETE ;  WILL BE USEDTO PULL THE AREAS OF SCREEN 2 HERE, AND TO PUSH IT BACK.#HIS SCREEN IS GOING BYE-BYE...Y1HIS TEXT IS ON SCREEN TWO AND ISBEING PULLED ONTO THE VISIBLE SCREENWITH TEXT MODE'AS ETE,.
     = PG63J---JOJ------+	HESE COULD BE PARTS OF YOUR OWN PRE-LOADED SCREEN. 'M NOW GOING TO GOLINK THE SCREENS 2-ACROSS, ; IF YOU WEREDOING THIS YOU'D INITIALLY LINK THEMTWO-ACROSS AND LOAD THIS ARTWORK TO THE SECOND SCREEN.6*
++=PPPPPP  ET'S PUT ITAC BACK ON SCREEN #2OOPS2 STILL BIT ODF ANIMATION BEFORE  WRAP THISDEMO UP. OING BACK TO DOWN-LINKEDSCEREENS.G6*'M GOING TO TAKE  IN BUFFER #3AND MODIFY HIS TAIL A BIT WITH EXT ODE'S PIXEL INSERT, CAPTURE HIM INTO (GRAB) HIMINTO BUFFER #6, AND SEE WHAT CAN BE DONE.3FO                  G6PPF3FY JUST ALTERNATING BETWEEN 3 AND 6 WEGET A LITTLE TAIL-WAGGING6363636363636363636363636363BUT IS A BIITOF BLINK TOO. F WE FASTEN  TO THESCREEN W/OUT HIS REAR-END , THEN ALTERNAT											E BEWTWEEN 3 AND 6 IT LOOKS BEBETTER.663F__6F__O63636363636363636363636363636363OLL SIX GRAPHICS BUFFERS COULD BE USEDFOR SOMETHING LIKE THIS. R, YOU COULDUSE THREE SCREENS, EACH A LITTLEDIFFERENT, AND CYCLE BETWEEN THEM.
    				HAT'S ABOUT ALL FOR THIS DEMO.  HOPEIT HAS GEN YOU AN IDEA OR TWO.IVAPPY OMPUTING, ON3/92 F5                                                                                                      
