53281,0:53280,0:"";F"QFP INSTRUCTIONS"u""DO YOU WANT TO PRINT THESE INSTRUCTIONS","(Y/N)"6X$:X$""5430@X$"Y"5500J""TI1437hZ$:Z$:Z$"*"5488iZ$">"5499m pP$:P$""5488 q {; |"ADJUST YOUR PRINTER AND PRESS RETURN"O X$:X$""5510c X$(13)5510l 1,4 I1437:Z$:Z$"*"1," ":1," ":1," ":Z$" " 1,Z$   1  p"GOAL"," "," ","THIS IS SCENARIO ONE OF TEN" q"IN SCENARIO ONE, THE PLAYER IS ON A "O r"QUEST TO KILL THE EVIL MONSTER 'TARBOR'."z s"THIS QUEST TAKES PLACE BELOW GROUND" t"IN A 3-DIMENSIONAL DUNGEON." w"*" x"THE DUNGEON"," "," " y"THE DUNGEON CONTAINS MONSTERS, GOLD," z"MAGIC ITEMS, PITS, CHUTES, TELEPORTERS,"J "AND STAIRWAYS. YOU WILL COME ACROSS"t "THESE VARIOUS THINGS AS YOU WANDER" "THROUGH THE DUNGEON.","*" "THE DUNGEON"," "," " "THE DUNGEON IS 3-DIMENSIONAL," "CONSISTING OF 10 LEVELS. EACH LEVEL IS"2 "A 10 BY 10 MAZE. AS YOU MOVE THROUGH"` "THE MAZE YOU WILL SEE WALLS AND DOORS."i "*" "EXAMPLE HERE WE ARE LOOKING DOWN","A CORRIDOR AT A DOOR." "THE DOOR IS ONE STEP IN FRONT OF US." " " " "B " "e " δ " " " " ͯ " " " " "" "7" "Z" "}" η "" "" ʹ "" " " "," "5"*"a"MOVING THROUGH THE DUNGEON"," "," ""TO TAKE ONE STEP FORWARD - PRESS RETURN"," ""TO TURN TO THE RIGHT - PRESS CRSR RIGHT"," ""TO TURN TO THE LEFT - PRESS CRSR DOWN"," "/"TO GO THROUGH A DOOR-PRESS SHIFT RETURN"8"*"d"EXAMPLE SUPPOSE WE TOOK ONE STEP""FORWARD BY PRESSING RETURN. WE SEE:"" "" "" ͯ "" "A" "d" "" "" "" "" "" "6" "Y" "|" "" η "" "" ""*""EXAMPLE"," "," ",7"NOW WE COULD EITHER GO THROUGH THE DOOR"e"BY PRESSING SHIFT RETURN OR WE COULD""TURN AROUND WITH THE ARROW KEYS.""*""EXAMPLE SUPPOSE WE CHOSE TO TURN""TO THE RIGHT. WE PRESS CRSR-RIGHT","AND SEE:"" ">" "a" ͯ "" "" "" "" "" "3" "V" "y" "" "" "" "" η "(" "K" "T"*"m"EXAMPLE"," "," ""NOW THERE IS A WALL IN FRONT OF US SO""WE CAN NOT MOVE FORWARD. WE CAN TURN""LEFT OR RIGHT."," "," ""IF WE TURN LEFT, WE WILL BE FACING THE":"DOOR AGAIN. IF WE TURN RIGHT..."C"*"n"EXAMPLE WE ARE LOOKING DOWN THE""CORRIDOR, WITH THE DOOR BEHIND US."" "" "" "$" δ "G" "j" "" "" "" "" "" "<" "_" "" ʹ "" "" "" ""*""LIGHT IN THE DUNGEON"," "," "E"SINCE THE DUNGEON IS DARK, YOU WILL"s"NEED LIGHT TO SEE. THERE ARE TWO WAYS" "TO GET LIGHT. 1)BUY TORCHES AT THE" "STORE, OR 2) CAST THE MAGIC SPELL" "'LIGHT'.","*" "LIGHT IN THE DUNGEON"," "," ". "TORCHES COST 10 GOLD A PIECE AND LAST"Y"ABOUT 15 TURNS. (SEE INFO ON STORE)"" ","THE LIGHT SPELL COSTS 1 SPELL UNIT AND""LASTS ABOUT 50 TURNS OR WHEN YOU LEAVE""THE DUNGEON. (SEE MAGIC SPELLS)"," "," ""REMEMBER IF YOU DON'T HAVE LIGHT"A"YOU WON'T BE ABLE TO SEE ANYTHING UNTIL"^"YOU BUMP INTO IT.","*"y"STAIRWAYS"," "," ""IN THE DUNGEON THERE ARE STAIRWAYS""GOING UP AND STAIRWAYS COMING DOWN. IF""YOU WISH TO TAKE THE STAIRWAY JUST PRESS 'T'."U" ","USUALLY A MESSAGE WILL APPEAR WHEN","YOU ARRIVE AT A STAIRWAY.","*"k"PITS"," "," ""UNLESS YOU ARE LEVITATING (SEE SPELLS)""WHEN YOU COME TO A PIT YOU WILL FALL""IN AND BE DAMAGED."," "," ""PITS ON LOWER LEVELS CAUSE MORE DAMAGE.","*"2"CHUTES"," "," "` "UNLESS YOU ARE LEVITATING (SEE SPELLS)"!"WHEN YOU COME TO A CHUTE YOU WILL FALL"""DOWN 3 LEVELS.","*"$"TELEPORTERS"," "," "%"TELEPORTERS ARE INVISIBLE FORCES THAT"5&"TRANSPORT YOU TO A RANDOM LOCATION","ON THE SAME LEVEL.","*"M'"STATUS"," "," "w("AT ANY TIME IN THE DUNGEON YOU CAN")"OBTAIN YOUR CURRENT STATUS BY PRESSING","'D'","*"*"YOUR CHARACTER"," "," "+"WHEN YOU ARE JUST STARTING OUT, THE" ,"COMPUTER WILL PRODUCE A RANDOM"M -"CHARACTER. IF YOU LIKE THE CHARACTER"| ."THEN PRESS 'A'. IF NOT, PRESS ANYTHING" /"ELSE AND THE COMPUTER WILL PRODUCE" 0"ANOTHER CHARACTER AND SO ON.","*" 1"YOUR CHARACTER"," "," "4!2"THERE ARE FIVE BASIC STATISTICS THAT","YOUR CHARACTER HAS:"," "I!3" STRENGTH"b!4" INTELLIGENCE"t!5" PIETY"!6" ENDURANCE"!7" AGILITY"," "!8"EACH STATISTIC HAS A NUMBER ASSOCIATED""9"WITH IT. (RANGING FROM 3 TO 18)","THE HIGHER THE NUMBER THE BETTER."$":"*"D";"YOUR CHARACTER"," "," ""<"STRENGTH AFFECTS THE DAMAGE YOU DO TO A","MONSTER"," ""="INTELLIGENCE AFFECTS MAGIC SPELLS"," "">"PIETY AFFECTS HEALING"," ""?"ENDURANCE AFFECTS HIT POINTS"," "<#@"AGILITY AFFECTS DEFENSE AND HITTING","A MONSTER","*"\#A"YOUR CHARACTER"," "," "#B"ANOTHER CHARACTERISTIC IS HIT POINTS."#C" ","THESE DETERMINE HOW MUCH DAMAGE YOU CAN"#D"TAKE BEFORE DYING. WHEN YOUR HIT"$E"POINTS ARE ZERO THEN YOU ARE DEAD.","*"5$F"YOUR CHARACTER"," "," "a$G"DEFENSE IS YOUR PROTECTION AGAINST"$H"MONSTERS. THE HIGHER YOUR DEFENSE, THE"$I"TOUGHER IT IS FOR A MONSTER TO HIT YOU.","*"$J"YOUR CHARACTER"," "," "$K"EXPERIENCE"," "&%L"WHEN YOU ACHIEVE A CERTAIN LEVEL OF"T%M"EXPERIENCE, YOU ADVANCE IN LEVEL - YOU"%N"GAIN MORE MAGIC SPELLS, HEALS, MORE","HITS, ETC."%O"*"%P"YOUR CHARACTER"," "," "%Q"GD - IS HOW MUCH GOLD YOU ARE CARRYING"&R"WHILE IN THE DUNGEON. WHEN YOU LEAVE"D&S"THE DUNGEON YOUR GOLD GOES INTO THE BANK","*"]&V"OPTIONS"," "," "&W"WHEN YOU ARE IN THE DUNGEON AND ARE NOT"&X"FIGHTING A MONSTER, THERE ARE MANY"&Y"OPTIONS AVAILABLE TO YOU."&Z" "," "'["RETURN MOVES YOU FORWARD"-'\"CRSR-RIGHT TURNS TO THE RIGHT"R']"CRSR-DOWN TURNS TO THE LEFT"}'^"SHIFT RETURN TO GO THROUGH A DOOR"'_"D DISPLAYS YOUR STATUS"'`"H HEALS YOUR WOUNDS"'a"S CAST A MAGIC SPELL","*"'b"HEALING WOUNDS"," "," "'(c"IN THE DUNGEON YOU MAY PRESS H TO"D(d"HEAL YOUR WOUNDS."," "g(e"THIS COSTS 1 HEAL POINT AND"(f"WILL HEAL FROM 2 - 8 HIT POINTS."(g" ","WHEN YOU LEAVE THE DUNGEON, YOU GET ALL","YOUR HITS BACK."(h"*"(i"MAGIC SPELLS"," "," "()j"THERE ARE 6 SPELLS YOU MAY CAST WHILE"t)k"YOU ARE IN THE DUNGEON AND NOT ENGAGED","WITH A MONSTER.","THEY ARE:")l" ","1)LIGHT")m" ","2)LOCATE")n" ","3)PROTECT")o" ","4)LEVITATE")p" ","5)PASSWALL")q" ","6)TELEPORT")r"*"*t"LIGHT SPELL"," "," "G*u"WHEN THIS SPELL IS CAST, YOU WILL HAVE "e*v"50 UNITS OF LIGHT."," "*w"IT COSTS 1 SPELL UNIT.","*"*x"LOCATE SPELL"," "," "*y"THIS SPELL SHOWS YOU WHAT PART OF THE"+z"DUNGEON YOU ARE IN"," ","IT COSTS 2 SPELL UNITS.","*"-+{"PROTECT SPELL"," "," "Y+|"THIS SPELL ADDS ONE TO YOUR DEFENSE."+}"THUS MAKING IT HARDER FOR THE MONSTERS","TO HIT YOU. IT COSTS 2 UNITS."+~"*"+"LEVITATE SPELL"," "," ","THIS SPELL LETS YOU LEVITATE SO YOU","WON'T FALL IN PITS OR DROP DOWN"?,"CHUTES UNLESS YOU WANT TO."d,"THIS SPELL COSTS 2 UNITS.","*","PASSWALL SPELL"," "," ","THIS ALLOWS YOU TO MOVE ONE SQUARE IN","THE DIRECTION YOU ARE FACING. EVEN IF","IT'S THROUGH A WALL."-"COSTS 4 SPELL UNITS","*"5-"TELEPORT SPELL"," "," "d-"ENTER THE X,Y,Z COORDINATE AND YOU WILL"-"BE TRANSPORTED THERE.","COSTS 5 SPELL UNITS.","*"-"MAGIC SPELLS"," "," "-"NOTE: LIGHT, PROTECT, AND LEVITATE"."SPELLS GO OFF AFTER LEAVING THE DUNGEON","*"3."THE CASTLE"," "," "_."THE CASTLE IS A SAFE PLACE WHERE YOU"."CAN BUY ITEMS, ADVANCE IN LEVEL,"."ENTER THE DUNGEON, AND REST UP."." ","WHEN YOU ENTER THE CASTLE YOU WILL" /"REGAIN ALL LOST HIT POINTS AND SPELLS."/"*"//"EXPERIENCE"," "," "W/"YOUR CHARACTER WILL START OUT AT"/"AT EXPERIENCE LEVEL 1 AND WILL NEED","2000 POINTS TO ATTAIN LEVEL 2."/" ","WHEN THIS HAPPENS, SELECT CHOICE","NUMBER 2 IN THE CASTLE"/" ";0"YOU MAY ALSO DONATE GOLD TO THE CASTLE","TO GET EXPERIENCE POINTS."D0"*"b0"THE MONSTERS"," "," "0"WHEN YOU ENCOUNTER A MONSTER IN THE"0"DUNGEON YOU MAY ELECT TO:"0"FIGHT, RUN, HEAL, OR CAST A SPELL","(OR D FOR STATUS)"1"SINCE 50% OF THE GAME IS KNOWING"?1"WHAT TO DO AGAINST CERTAIN MONSTERS,"o1"THERE IS NOT MUCH HELP IN THIS AREA.","*"1"THE MONSTERS"," "," "1"JUST REMEMBER, MONSTERS GET TOUGHER","ON LOWER LEVELS OF THE DUNGEON."2" ","ALSO, WHEN YOU ELECT TO RUN"12"AWAY YOU LOSE THE GOLD YOU ARE CARRYING.":2"*"W2"MAGIC ITEMS"," "," "2"LIKE FIGHTING THE MONSTERS, YOU WILL"2"HAVE TO FIND OUT FOR YOURSELF WHAT"2"MAGIC ITEMS DO. SOME ABSORB DAMAGE"3"WHILE OTHERS RESCUE YOU IF YOU DIE.","*""3"THE QUEST"," "," "H3"REMEMBER..THE QUEST IS TO KILL"[3"THE TARBOR."y3" "," ","GOOD LUCK!",">"